Review: Tetris for the iPhone
By Richard | July 25, 2008
If anyone is going to review Tetris it should be me. Ever since I laid my first block back many years ago I have been hooked on the game. The only game that I bought for my DS is Tetris, and when I got my new iPhone it was the first game that I downloaded. So as you can see my Tetris cred is high. That being said I still had worries when downloading a touch version of the game that I love. Anyone who is quite good at Tetris knows that at the high levels you barely have time to think and without the feedback of a controller things could get hairy. Surprisingly though the touch and drag controls for this game does a damn good job and is sensitive enough to get you through some high levels, They allow you to rotate the pieces different directions based in what side of the screen you tap, and you can drag anywhere on the screen to move the piece. When you are ready to do a hard drop just swipe downwards with a quick flip and the piece slams into position. It does take one or two games to get used to the controls, but once you do you will find them to work quite well, but once you get up to level 12 or 13 things move so fast that the touch interface cannot hold up. Luckily most people can’t get past those levels even with a controller.
The game comes with two game styles, Marathon and Magic, both of which should be familiar to any Tetris fan. I was a bit disappointed that some other game types were not included, especially since this game will set you back $10. For that kind of money I would expect more then two gametypes. Luckily they can upgrade the game in the future via the app store, which I hope that they do. I would spend a whole paragraph about graphics, but this is Tetris and that’s not what the game is about. That being said the game does have very nice visuals and looks ten times better then any other mobile phone version of Tetris.
The Good
+Solid Controls
+Simple Clean Graphics
+It’s Tetris
The Bad
- Costs $10 (Would have happier with $5)
- Occasionally Crashes
- Music is a bit limited
Overall Tetris for the iPhone is a well executed game that uses the iPhone’s touchscreen quite well. If they can bring the price down to around $5 it would be a must buy for any fan of the game, but since the price is a bit high only the hardcore Tetris fans will most likely get this one.
Topics: Reviews, iPhone, iPod Touch |
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One Response to “Review: Tetris for the iPhone”
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July 25th, 2008 at 4:07 pm
Yeah I will never get tired of Tetris, but I agree $10 is a bit much why so high?